Dispel Magic « Firehawk Games

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Dispel Magic

Cost: (Mj 2/Mn 3/N 4)


CTN: 17 SP Cost: 1
Vs: SP (TN 15) Range: 50’
Duration:

Description: The caster is able to dispel any existing spell that required up to 3 Spell Points to cast. This is not a Counterspell, it only affects spells after they have taken effect.

The targeted spell is allowed to make a Saving Throw against being canceled. It has a bonus to its roll equal to 5 + the number of Spell Points (SP) used to cast the spell. If the spell came from an item, the GM should determine what the equivalent number of Spell Points would be. (Base: Conjure)

Casting Options CTN SP
Increased Save TN (per +1 to Save) +2 +1
Increased Dispel Power (per +3 SP) +3 +1
Increased Range (per +10’) +4 +2