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Wizardry Spells
- Alarum – Wards an area with an alarm that goes off if the warded area is breached.
- Elemental Bolt – Attacks foe with a bolt of an elemental nature (caster’s choice).
- Force Disk – Creates a floating disk of solidified force.
- Forget – Causes target to forget something.
- Healing Word – A nice healing spell.
- Hold Portal – Magically seals a door or window.
- Identify – Tells what magical properties an item has.
- Infernal Constraint – Charges summoned creature to perform a sevice or disrupts the constraint of another caster.
- Minor Evocation – Summons a minor demon or devil.
- Protection – Gains bonus to DEF and Saves vs. type of target chosen at time of casting.
- Question – Target must truthfully answer 1 question.
- Spellbind – Caster forces target to be immobile and/or speechless.
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