High Magic Spells « Firehawk Games

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High Magic Spells

  • Alarum – Wards an area with an alarm that goes off if the warded area is breached.
  • Animate Object – Causes a target object to move about on its own.
  • Charm Person – Target believes that the caster is his friend.
  • Conjure Missiles – Attacks foe with a tiny dart.
  • Haste – Allows target to do more in a single round.
  • Identify – Tells what magical properties an item has.
  • Mage Armor – Caster creates a translucent force field around himself.
  • Minor Disguise – Minor illusion to make the target look like somebody else.
  • Minor Illusion – Creates a small visual illusion.
  • Shield* – Creates a shield of solidified force that can be used to protect the caster.
  • Sleep – Causes target to take a nap.
  • Tongues – Allows caster to speak and understand a language.