Halflings are one of the smallest of the civilized races, as well as one of the hardiest. They like to carve their homes into the side of hills and live in small rural communities, away from other races. Halflings live to be about 120 on average.
Demeanor: Halflings are a small race, and they are often treated dismissively by the larger races. They rarely feel safe when there are larger races around, so they will be on their guard at all times. Halflings have also learned to use their size to their advantage; often by presenting nonthreatening or childish appearance that allows the larger races to underestimate them.
Appearance: Halflings resemble miniature humans, between 3’ and 4’ in height, with females ranging only a few inches shorter. They have slightly pointed ears, although not quite as pointed as Elves. Male Halflings average about 55 lbs in weight, with females being slightly less.
Stat Modifiers: -1 Charisma, +1 Constitution, +2 Dexterity, +2 Speed, -4 Strength
Size: Small (+2 DEF & Stealth; Base Movement: 5’ per Action Point; Must use Halfling-sized weapons)
Nightvision, Lesser: This ability allows the character to see, when outdoors on a bright night, up to 500’ as if it were just a very dark day. When he is indoors, this allows the character to see twice as far as the light source normally allows.
Nimble Fingers: This ability grants the character a +4 bonus to all skills involving the manipulation of items with the hands (Gimmickry, Trickery, and crafts requiring fine work such as jewelry making, etc.).
Note 1: Halfling-sized weapons have a Damage Rating that is 1 point less than normal-sized weapons. Halfling-sized weapons will always have a Damage Rating of at least 1.
Note 2: Halfling-sized equipment weighs about twothirds of the weight listed in the equipment tables. In all other ways, except as listed in Note 1, it should be treated as identical to normal sized equipment.